Our campaign is run in a semi-created world known as…well, actually we do not have a name yet. But we’re working on that! The 4th Edition D&D campaign known as “Quest for Starfire” takes place in a world that includes some of the published D&D world. You can find remnants of Bael Turath as well as the Nentir Vale in the southeastern region of our world. The special portion of our map is of a region known as “Aestonia.” This is place, originally created by me but expanded upon by our gaming group. Most of the campaign takes place on this massive continent. I’ve created a map of what the place looks like as well as an interactive map on our Obsidian Portal (OP) campaign page (see the new button on the right for a direct link!)
The map shown here is the main region of Aestonia. Most of the events occur near this area. Keep in mind that this map shows no cities, townships, kingdoms, etc. I like to add them on our OP page as we find them or create them. I’ve been inspired by countless DMs before me to begin world-building more and more. It creates a more connected and real world for the game. The fun part and the secret is this:
Involve your players!
Players who want to participate in world-building should be allowed to! Creative minds working together can create some memorable worlds for memorable campaigns. When the players are familiar with the world and they have put an effort in to help bring it to life, they become more involved during gameplay. Decisions impact them more and they feel the consequences of their actions. NPCs and places come to life! Treasures and stories are spread around and you actually bring life to your campaign and your world.
I even dish out assignments to players who are interested. I have recently had Mac (who plays Stelian) bring to life Shadow’s (played by Cole) hometown by creating a story/history on it. Cole wanted a small northern town ruled by a tyrant lord to be where he was from. He called it Lysoria in his biography. I let Mac handle the rest. I told him to bring to life the tyrant lord and the culture of this northern town. Max (who plays Three) created an artifact sought after by his older character Baurus. Check out “Moradin’s Voice” on our OP Items tab. This is one of the coolest items I have ever seen. It brings to life the dwarven community and heritage of Baurus while creating a story that can be linked into future adventures.
I deal out rewards for players who help create our world and add to it. I will hand out either XP, magic items, or smaller bonuses for a session based on how much they help build. Example: Max currently has a token for the Big Brother bonus. This allows him an immediate reaction to save a teammate who activates a trap from taking damage.
Building comes in the form of stories, people, places, races, magic items, maps, pictures, etc. Anything a player can dream up can help make a world more real. Explore our OP campaign pages via the cool new button on the right and feel free to use it as inspiration! Build, assign, reward, enjoy. Watch your campaign and world come to life through collective world building!
Until next time,